Path: utzoo!attcan!uunet!tut.cis.ohio-state.edu!zaphod.mps.ohio-state.edu!usc!ucsd!pacbell.com!pacbell!indetech!vsi1!teda!zehntel!donw From: donw@zehntel.zehntel.com (Don White) Newsgroups: comp.sys.amiga.games Subject: Re: HALK in Dungeon Master Keywords: HALK Dungeon Master magic Message-ID: <5785@zehntel.UUCP> Date: 17 Jul 90 21:31:38 GMT References: <138956@sun.Eng.Sun.COM> Sender: usenet@zehntel.UUCP Reply-To: donw@zehntel.UUCP (Don White) Organization: Zehntel, Inc. Walnut Creek, CA Lines: 15 In article <138956@sun.Eng.Sun.COM> jasonf@cetemp.Eng.Sun.COM (Jason Freund) writes: |> |> I've gotten several emails regarding how to give the character |>Halk magic abilities. I've finished the game twice each time with different |> |> Just find any item with magic properties (freeze life cube, staffs, wands, The best way to give Halk magic is to store magic potions and let him drink of them. Then practice spells!!! * Don White * * Box 271177 Concord, CA. 94527-1177 * * zehntel!donw *