Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!know!samsung!usc!ucsd!ucbvax!orcus@pro-lep.cts.comRe., From: orcus@pro-lep.cts.comRe., Apple@apple.com, ][GS@apple.com, Arcade@apple.com, games@apple.com Newsgroups: comp.sys.apple2 Subject: (none) Message-ID: <9007170335.AA14263@apple.com> Date: 16 Jul 90 19:10:24 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 23 In-Reply-To: message from macausla@newton.ccs.tuns.ca > Anyone have any information of the Cosmocade demo? Yep, I can tell you that Cosmocade will be finished tonight, but its fate is still up in the air. We have been negotiating with Micro Revelations to publish it, but nothing is definite yet. If they do publish it, then it will probably be release for Christmas in October. If they don't, then it will become shareware on Friday (but don't count on it yet). I'll let you all in on a little secret here... the IIgs market is so friggin awful right now for programmers and publishers alike that our projections for Cosmocade are that I I "might" make a total of $2000 over the game's lifetime. So far, we have made about $2800 in shareware from Orbizone, Senseless Violence, etc. Coscmocade would make one hell of a shareware game, and if it does become that, then we'd better get more than $2800 (split 3 ways remember) or else we will never to another IIgs game. -Brian _____ UUCP: crash!pro-lep!orcus ARPA: crash!pro-lep!orcus@nosc.mil INET: orcus@pro-lep.cts.com