Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!usc!wuarchive!decwrl!hayes.fai.alaska.edu!accuvax.nwu.edu!norby.acns.nwu.edu!art From: art@norby.acns.nwu.edu (Art Miller) Newsgroups: comp.sys.atari.8bit Subject: Re: Galaxian Message-ID: <9837@accuvax.nwu.edu> Date: 18 Jul 90 06:38:37 GMT References: <3135@psueea.UUCP> <31715@cup.portal.com> <9768@accuvax.nwu.edu> <3693@qip.UUCP> Sender: news@accuvax.nwu.edu Reply-To: art@norby.acns.nwu.edu (Art Miller) Distribution: usa Organization: Northwestern Univ. Evanston, Il. Lines: 33 In article <3693@qip.UUCP> bobm@qip.UUCP (Bob Maccione) writes: >In article <9768@accuvax.nwu.edu> art@norby.acns.nwu.edu (Art Miller) writes: >}In article <31715@cup.portal.com> Ordania-DM@cup.portal.com >} >}The original poster may have wanted to know how to turn off the aliens' >}firepower *completely* (for good). I know it's possible in the coin-op >}version of Galaxian, but to my knowledge you can't to it on the home >}version. >} > >hey, how do you do that!?!? Hmmm....that's a good question... Let's see what I can remember. It goes something like this: Shoot all the aliens except for one of the two little guys on the far right (maybe the left instead...) Anyhow, don't shoot him--instead, wait until he quits firing at you for several passes, then shoot him. When the next board comes up, none of the aliens will shoot at you for the rest of the game (or maybe it's until you lose a ship...) Or maybe all this cheese is for *Galaga*, not Galaxian... Hey, I make no claims as to the accuracy of this information..heh, heh.. But, really, this *does* work--I even had the patience to to it once (You have to wait for like 10-15 min. before the little bugger quits firing...) Arthur Miller, Student Consultant | Northwestern University | Neitzche: "God is dead." art@norby.acns.nwu.edu | God: Neitzche is dead. ;-) ========================================================================