Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!math.lsa.umich.edu!math.lsa.umich.edu!hyc From: hyc@math.lsa.umich.edu (Howard Chu) Newsgroups: comp.sys.atari.st.tech Subject: Re: Question Time Yet? :-) Re: Welcome to c.s.a.s.t! Message-ID: <1990Jul14.210640.21677@math.lsa.umich.edu> Date: 14 Jul 90 21:06:40 GMT References: <1990Jul14.050231.13298@wam.umd.edu> <1990Jul14.151040.10588@cunixf.cc.columbia.edu> Sender: usenet@math.lsa.umich.edu Organization: University of Michigan Math Dept., Ann Arbor Lines: 31 In article <1990Jul14.151040.10588@cunixf.cc.columbia.edu> ia4@cunixd.cc.columbia.edu (Imran Anwar) writes: >I read in the latest issue of a music magazine (was it Keyboard?) that >Dave Small (Gdgets by Small) has managed to implement Mac MIDI on the ST using >some additional hardware. > >Using a similar method, could it be possible to emulate Mac II type colors etc >also on the ST? > >Imran Anwar Probably. Anything is possible, after all. With enough determination, you might even figure out how to use the actual Mac NuBus cards in, say, a Mega ST. Then you could shell out the $$$ for the actual Apple hardware, video card & monitor. Or something. So... On the 24 bit video card, is each pixel 24 bits, or do they just map some number of colors into a smaller palette? (Or allow both?) Perhaps a card that maps in somewhere between 4 & 12 meg, with up to 4 meg of its own memory. At 24 bits/pixel you can cram a 1024x1024 image into 3 meg. Make it use display lists, like the old GTIA. (Dunno, I guess you don't need to mess around with lower & text resolutions when you've got 3-4 meg of display RAM, eh?) It would be totally incompatible with the regular ST modes, but no big deal. CGA/EGA/VGA on the PCs is pretty hairy too, but folks still write code for them. -- -- Howard Chu @ University of Michigan one million data bits stored on a chip, one million bits per chip if one of those data bits happens to flip, one million data bits stored on the chip...