Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!apple!jdevoto From: jdevoto@Apple.COM (Jeanne A. E. DeVoto) Newsgroups: comp.sys.mac.hypercard Subject: Re: Sounds in HyperCard Summary: possibly not enough memory Message-ID: <43006@apple.Apple.COM> Date: 15 Jul 90 09:37:37 GMT References: <13410@ulysses.att.com> Organization: Apple Computer Inc, Cupertino, CA Lines: 18 In article <13410@ulysses.att.com> mas@ulysses.att.com (Michael A. Schoen) writes: >I have a question regarding digitized sounds in HC. As someone >recently posted, SoundEdit can save sounds as resources directly >into a stack. However, the play command in that stack does not >work. How does one get the sound to play? Thanks. The play command will fail if there is not sufficient free memory to load the sound sample. If it is large, you may need to increase HyperCard's allocation under MultiFinder, turn off the RAM cache, or take other steps to increase HyperCard's available memory. -- ========= jeanne a. e. devoto ======================================== jdevoto@apple.com | You may not distribute this article under a jdevoto@well.sf.ca.us | compilation copyright without my permission. ______________________________________________________________________ Apple Computer and I are not authorized | CI$: 72411,165 to speak for each other. |