Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!ucsd!pacbell.com!ames!dftsrv!nssdcs!grobbins From: grobbins@nssdcs.gsfc.nasa.gov (Grobbins (IDM)) Newsgroups: comp.sys.mac.misc Subject: Re: Can't resize windows? (was Re: Windows 3.0 & the Mac) Summary: one button mouse is more natural for all users Message-ID: <2835@dftsrv.gsfc.nasa.gov> Date: 18 Jul 90 20:40:43 GMT References: <1990Jul18.173018.18971@midway.uchicago.edu> Sender: news@dftsrv.gsfc.nasa.gov Reply-To: grobbins@nssdcs.gsfc.nasa.gov Organization: NSSDC Greenbelt Md. Lines: 18 In article <1990Jul18.173018.18971@midway.uchicago.edu> gft_robert@gsbacd.uchicago.edu writes: >In article barnett@grymoire writes: >>Apple *knows* that a two-or-three button mouse provides a more efficient >>user interface. (An Apple employee told me this.) >First, a 2 or 3 button mouse doesn't provice a more efficient interface. Check >out the Next. A multi-button mouse is _much_ harder to learn to use. Right. The theory at Apple was something like this: to be a natural pointing device, the mouse should never be something you have to think about or look down at. WIth 2 and 3 button mice, even experienced users frequently pause to think about which button they're pressing. After noting how multiple buttons made mice more complex and less natural, Apple worked to have the Lisa use a one-button mouse. You can always argue that three buttons are necessary or better, but Apple's original rationale still holds. Grobbins grobbins@nssdcs.gsfc.nasa.gov