Xref: utzoo comp.sys.amiga.games:631 comp.sys.amiga:62288 Path: utzoo!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!uunet!tut.cis.ohio-state.edu!purdue!haven!decuac!shlump.nac.dec.com!refine.enet.dec.com!pomeroy From: pomeroy@refine.enet.dec.com (Robert Pomeroy) Newsgroups: comp.sys.amiga.games,comp.sys.amiga Subject: Re: Always-running 3/5" drive Message-ID: <13721@shlump.nac.dec.com> Date: 23 Jul 90 14:59:27 GMT Sender: newsdaemon@shlump.nac.dec.com Followup-To: comp.sys.amiga.games Organization: Digital Equipment Corporation Lines: 23 In article <3387@leah.Albany.Edu>, rb4572@leah.Albany.Edu (Ron Bangel) writes... This is in reply to Battle Squadron always running df0: >1. Is this harmful to the drive? Because the game supports two players, we've >been up late playing this thing for hours... and the drive keeps running. > >2. Is this harmful to the disk itself? > >3. Does anyone know of any other games that incorporate this activity? Sure, >the game runs fast and there aren't very many delays to ruin play, but if I >had my choice, I'd buy a game that was a little easier on the disk drive... Next time you're playing, put your fingers on the exposed edge of the disk... If you can't actually feel the disk seeking, I wouldn't worry about it. The drive light can be turned on without running the drive, and they may be doing this for some reason or another.... Since there is about 1.7 megs of data on that 880K floppy though, I am sure they are reading in data frequently. I played Battle Squadron non-stop for awhile, but now that my roommate and I can finish it every time (If you have never finished, keep playing - VERY COOL!), I don't play it anymore. Neither my disk, nor my drive ever showed any signs of wear and tear. Bob Pomeroy pomeroy@refine.enet.dec.com