Path: utzoo!attcan!uunet!mcsun!inria!mirsa!sardaigne.inria.fr!buffa From: buffa@sardaigne.inria.fr (Michel Buffa) Newsgroups: comp.sys.amiga.games Subject: Re: Turrican tricks Message-ID: <8467@mirsa.inria.fr> Date: 20 Jul 90 07:44:52 GMT References: <1990Jul19.234657.19915@agate.berkeley.edu> Sender: news@mirsa.inria.fr Reply-To: buffa@mirsa.inria.fr Organization: Inria Sofia Antipolis Lines: 44 In article <1990Jul19.234657.19915@agate.berkeley.edu>, laba-1ie@web-3a.berkeley.edu (BlackDragon) writes: > I recently got Turricon, it looks like a great game but I can't seem > to find the exit on level 1-3. Could somebody please help me? Well, I was stuck in tat level too. There is a trick: at the bottom right of the level there is a "space base", and near this space base there is a little box. Shoot this little box and an elevator will appear. Go on the elevator. You are transported to the second world. In order to go to the space base, you must progress on the right, and then elevate yourself, using the set of platforms that are one above each other. Then go left on the silver floor and go to the left. At the end, you must jump on the spiky thing and reach the floor just above. At one moment you will be stopped by some small squares. Turn yourself into the small wheel (joystick down and press space bar) so that you can roll under these obstacles Then roll to the right, let the whell bounce until it stops at the bottom of the level. You are near the space base. This is the quickest way to go there, but I recommand that you explore the whole level. Use the rotating laser a lot: that level is full of secret "power squares" and bonuses. You can find 10 extra lifes if you are nosy enough. This level is really gigantic, so I'm sure you'll discover something in it after playing 100 times the game. Each time I play I discover something new. There are also transparent floors in that level (you jump into the air and reach an invisible platform with bonuses falling on you. The floors appears while you walk: great effect !) Someday I'll post some spoilers with all the secret things I discovered in each level (for the moment I'm trying to find the exit of level 2-3) Isn't it the best arcade game for the Amiga ? Have you ever seen a better screen update, a better multi-directionnal scrolling, a better playability, a better interest in an arcade game ? BUY THIS GAME, EVERYBODY WHO READ THIS ! IT WORTH THE PRICE ! ------------------------------------------ Michel Buffa: Projet Robotvis, INRIA, France Internet: buffa@sardaigne.inria.fr Surface Mail: Michel BUFFA, INRIA - Sophia Antipolis, 2004, route des Lucioles, 06565 Valbonne Cedex -- FRANCE Voice phone: (33) 93.65.78.39, Fax: (33) 93 65 77 65 ------------------------------------------