Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!uunet!cs.utexas.edu!usc!ucsd!ucbvax!BYUVM.BITNET!GRGREF From: GRGREF@BYUVM.BITNET (Bryan Ford) Newsgroups: comp.sys.amiga.tech Subject: Writing clipping routines Message-ID: <900721.220121.MDT.GRGREF@BYUVM> Date: 22 Jul 90 04:01:21 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: Geo-Works, Inc Lines: 17 In a project I'm working on, I'm going to have to write some blitter routines that handle clipping, and I'd like to make them compatible with the Amiga's built-in layer structures and routines. In the 1.1 manuals there is no real mention about how the Layer and ClipRect structures work, and only obscure comments in the header files. (I don't have the new manuals.) Is this information in the new manuals? If not, where could I get it? One last question...if I did this, would it be "safe"? (i.e. would these routines work with 2.0 and later operating systems?) Thanks for your help. Bryan Bryan Ford Bryan Ford (GRGREF@BYUVM.BITNET)