Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!petunia!news From: eyiskis@polyslo.CalPoly.EDU (Eric Yiskis) Newsgroups: comp.sys.mac.games Subject: Re: Solarian II on IIfx Message-ID: <26a7518f.d32@petunia.CalPoly.EDU> Date: 20 Jul 90 18:46:39 GMT References: Organization: Cal Poly State Univ,CSC Dept,San Luis Obispo,CA 93407 Lines: 18 In article hairston@henry.ece.cmu.edu (David Hairston) writes: >[eyiskis@polyslo.CalPoly.EDU (Eric Yiskis) writes:] >[] By the way... >[] Solarian II doesn't seem to work with 32-bit quickdraw! > >hmmm, Solarian II, v1.02 works fine on my mac II, apple color monitor, >Toby color card, 8-bit color with 32-bit quickdraw. did you isolate >the problem to 32-bit quickdraw in your enviroment? > Yes, I did isolate the init, but I have another wrinkle, I have two monitors. I have noticed that some programs crash becuase of the combination of two monitors and the init ( SuperPaint 2.0 worked great until I got a second monitor!) Also, my color card is that RasterOps 24 bit color card ( I don't know if that has any significance ). - Eric Yiskis (eyiskis@polyslo.calpoly.edu)