Path: utzoo!attcan!uunet!bu.edu!rpi!zaphod.mps.ohio-state.edu!usc!jarthur!nntp-server.caltech.edu!news From: ktl@wag240.caltech.edu (Kian-Tat Lim) Newsgroups: comp.sys.sgi Subject: Re: gl question - editing large objects Message-ID: <1990Jul26.192038.3574@laguna.ccsf.caltech.edu> Date: 26 Jul 90 19:20:38 GMT References: <9007251346.AA24480@acf4.NYU.EDU> Sender: news@laguna.ccsf.caltech.edu Reply-To: ktl@wag240.caltech.edu (Kian-Tat Lim) Organization: California Institute of Technology, Pasadena, CA Lines: 13 In-Reply-To: karron@ACF4.NYU.EDU (Dan Karron) In article <9007251346.AA24480@acf4.NYU.EDU>, karron@ACF4 (Dan Karron) writes: >Is it correct to say that the entire compiled objects part of the gl is >obsolete ? Are there any specific instances where you should use it ? I believe that objects are necessary to get the most benefit out of DGL, the distributed GL library. Objects may be stored on the display server and redisplayed with one call, minimizing traffic over the net. Then again, how many people are actually using DGL? [This is not purely rhetorical.] -- Kian-Tat Lim (ktl@wag240.wag.caltech.edu, KTL @ CITCHEM.BITNET, GEnie: K.LIM1)