Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!mephisto!bloom-beacon!eru!luth!sunic!mcsun!hp4nl!ruuinf!praxis!markov From: markov@praxis.cs.ruu.nl (Mark Overmars) Newsgroups: comp.sys.sgi Subject: Re: gl question - editing large objects Message-ID: <3649@ruuinf.cs.ruu.nl> Date: 27 Jul 90 11:02:55 GMT References: <9007251346.AA24480@acf4.NYU.EDU> <10940@odin.corp.sgi.com> Sender: news@ruuinf.cs.ruu.nl Lines: 9 One of the things that would make the use of objects a lot more interesting (according to me) would be the possibility to save them in files and to read them in later. Just adding two routines in the Graphical Library to load and save objects would mean that you only have to define your objects once. This would normally reduce the size of your programs (when they use basic objects) considerably. You could make a simple library of all the objects you need. Mark Overmars