Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!wuarchive!decwrl!ucbvax!dewey.soe.berkeley.edu!thom From: thom@dewey.soe.berkeley.edu (Thom Gillespie) Newsgroups: comp.cog-eng Subject: Artificial Personality Information Message-ID: <37956@ucbvax.BERKELEY.EDU> Date: 3 Aug 90 06:38:27 GMT Sender: usenet@ucbvax.BERKELEY.EDU Reply-To: thom@dewey.soe.berkeley.edu.UUCP (Thom Gillespie) Organization: School of Education, UC-Berkeley Lines: 9 Can anyone suggest some reading on 'Artificial Personality' development for computer games. I know Cris Crawford talks about it in his Journal Of Computer Game Design but I haven't been able to turn up either the Journal or his address, phone number, or email address. I also know he's on Genie but I canceled the account since I couldn't mail into or out of Genie -- sorta like prison. Any other suggestion also appreciated. Thanks. --Thom Gillespie