Path: utzoo!utgpu!news-server.csri.toronto.edu!neat.cs.toronto.edu!mgreen Newsgroups: comp.graphics From: mgreen@cs.toronto.edu (Marc Green) Subject: IRIS ANIMATION QUESTIONS Message-ID: <90Jul31.082130edt.7234@neat.cs.toronto.edu> Organization: Department of Computer Science, University of Toronto Date: 31 Jul 90 12:21:56 GMT Lines: 24 I just bought an IRIS but have been unable to perform animation the way I'd like. I'm hoping that someone may have had similar experience and offer some suggestions. I want to create animation by predrawing a series of frames and panning/scrolling to them. (The pictures have to be drawn pixel by pixel and cannot be redrawn in one or two sweeps so double buffering doesn't work. Even so I need at least 4 frames.) In my old system, I had hardware zoom and pan. I could do animation by: 1) zooming up to create off screen memory. The lower resolution was OK. I can get by with 256 X 256. 2) then draw 4-8 frames off screen 3) and then make a movie by cycling them through the display buffer for viewing. Can I simulate this on the IRIS? I can work in color map mode and reduced resolution is OK. Marc Green Trent University