Path: utzoo!attcan!uunet!mcsun!hp4nl!phigate!cnps!jeroenk From: jeroenk@cnps.PHILIPS.nl (Jeroen Kessels) Newsgroups: comp.lang.pascal Subject: Request: EGA graphics routines Keywords: EGA pascal Message-ID: <1269@cnps.PHILIPS.nl> Date: 3 Aug 90 10:29:33 GMT Organization: Philips C&P-LSS Lines: 18 I am looking for a Turbo Pascal unit that implements *fast* EGA graphics, specifically to be used in games. The GetImage, PutImage routines of Turbo Pascal are too slow for fast action games. A small picture of say 16x16 pixels cannot be PutImage'd fast enough to simulate smoothe movement. I don't care if portions of the unit are written in assembler, as long as it's *fast*. I am looking for routines for the 640x350x16colors EGA mode, but will be happy with units for other graphics modes as well. I'm also happy with EGA documentation in electronic form. I have some already, but it's not specific enough. -- Jeroen C. Kessels Software Engineer, Philips C&P-LSS VA-25, P.O. Box 218, 5600 MD Eindhoven, The Netherlands Uucp = jeroenk@cnps.philips.nl