Path: utzoo!attcan!uunet!decwrl!sdd.hp.com!usc!cs.utexas.edu!tut.cis.ohio-state.edu!purdue!haven!uflorida!unf7!tlvx!sysop From: sysop@tlvx.UUCP (SysOp) Newsgroups: comp.sys.amiga Subject: Re: Good news concerning Amiga graphics Summary: Why Amiga? Message-ID: <382@tlvx.UUCP> Date: 28 Jul 90 14:29:48 GMT References: <3664@crash.cts.com> <6653.26ae01cd@jetson.uh.edu> Organization: Temporal Vortex BBS of Jacksonville, Florida Lines: 82 In article <6653.26ae01cd@jetson.uh.edu>, honp9@jetson.uh.edu (Jason Tibbitts/The Blob Shop) writes: > [Sorry to take this public] > > In article <3664@crash.cts.com>, seanc@pro-party.cts.com (Sean Cunningham) writes: > > In-Reply-To: message from honp9@jetson.uh.edu > > > > > > What's the difference between this, and a clone with an AT/Vista board...the > > TMS34020 does all the graphics work. And what about the Levco RenderMan > > accelerator for the Mac, using the i860? > > > > Just because it isn't the Denise doing hires, 24bit graphics, this product is > > a waste??? It's thinking like this that's still holding the Amiga back! > > Someone once said to me, after you start adding cards like these, what computer you plug them into is somewhat irrelevant. I think he meant that it was special-purpose, nomatter what you plugged it into. About 2 or 3 years ago, I played with a Targa-type board in a 286, and you could only run software that was specifically written for it. > I think you misunderstand me. There are many systems that could do this job > adequately, but for some reason the Amiga was chosen. Why? > > There are problems with the IBM PC bus and Apple's NuBus relating to transfer > speed, etc. I believe the Zorro bus is in some ways superior here. In what > ways? > > What are the specific features that make the Amiga a better choice as a host > for such a system? > > (Maybe this should be in hardware) I don't think it should be on the Amiga necessarily for hardware reasons, but maybe for software ones! I can imagine ray-tracers which will run in HAM-mode or in 24 bit mode, depending on what your system supports. The 24-bit mode could be built-into the software, or a module. Even if you used 24-bit mode, the HAM still might be useful for something quick, like a preview. Now if you could have your 24 bit graphics and somehow change the graphics library so that many programs would work without modifications, that would be incredible. I dunno what's involved there, myself. Are programs too tied to the current system to be quite that flexible? (Because of # of bitplanes or whatever?) Could you be able to make a few modifications (for things such as colors and bitplanes) and recompile, and have many programs work? In all the talk about 24-bit graphics, I seem to have missed reading about what is required to use the hardware. I think this would be a very important factor. Even if that wasn't possible (to make it "easy"), I still don't see a great problem. Plan a standard as best as you can, and give the software companies some time to support it. We have IFF as a standard (which in itself is rather unheard of -- a standard that is), and many graphics programs, and ray-tracers as a base to draw upon. > > Sean > ---- > \/ Jason L. Tibbitts III // | THEnet: {George|Jane|Elroy|Judy}::HONP9 .... While I'm on the topic of graphics, in the latest Infoworld (around July 23'rd or so?), Cringley says something about developers trying to get full-motion video from a hard disk, and finding that it can't be done. While that may be, I wonder what he would think of "diskanim"? (I'd call him myself, but I have no figures on frames-per-second or anything. :-( ) Now, I'm curious and would like to hear what can be done with "diskanim." Anyway, if you could get HAM mode to any reasonable fps rate, that would make a nice plug for the Amiga, perhaps. (Do you need a 24-bit palette to qualify for full-motion video? I'd prefer to have less colors, if the animation was otherwise impressive enough, but of course, that's just my preference.) Crazy thought here, maybe we should show him Dragon's Lair -- full motion video from a floppy? ( 1/2 :-) How is that when run from a Hard Disk? Er, sorry, private e-mail here: To Robin C. LaPasha: I'm sorry, I lost your e-mail address. Look on page 28 for the article on CDTV (6/11 InfoWorld). -- Gary Wolfe, SYSOP of the Temporal Vortex BBS ..uflorida!unf7!tlvx!sysop, ..unf7!tlvx!sysop@bikini.cis.ufl.edu