Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!usc!sdd.hp.com!decwrl!ogicse!cs.uoregon.edu!cie!ring From: ring@cie.uoregon.edu (Randy Ingram) Newsgroups: comp.sys.amiga.games Subject: Re: Drakkhen Help Needed Summary: SPOILERS!! Keywords: Drakkhen for the Amiga Message-ID: <1990Jul29.111428.14313@cs.uoregon.edu> Date: 29 Jul 90 11:14:28 GMT References: <474@sands1.swbt.com> Sender: usenet@cs.uoregon.edu (Netnews Owner) Reply-To: ring@cie.UUCP (Randy Ingram) Distribution: usa Organization: University of Oregon Campus Information Exchange Lines: 72 In article <474@sands1.swbt.com> richardc@sands1.swbt.com (Richard Cavin) writes: >I need some help in Drakkhen for the Amiga. I'm in the third castle >(Prince's) and can't seem to complete it. My party of four consists >of a scout (level 6), fighter (level 6), magician (level 3) and priestess >(level 1). This castle has a room with bats and a floor that is green and >yellow boxes. Here are some questions I have at this point: > >1) Do I need to use all 4 members of my party to complete this castle? > I've tried it both ways and keep reaching a dead end. After I get in > the room that changes to water for the floor I can't return. There > is a room that has two doors facing down but these doors will not > unlock, etc. This room is just below the one that has armor protected > by some kind of forcefield. Do I need to break the forcefield, > somehow? Also, what is the little red switch on the wall in the adjacent > room for? That is the correct room to exit from. You must have all four characters in the room or you can't leave. The force field drains your hit points. You can use a speed spell and try for the armor but it's not that great. I think it's a top and bottom +1 (sorry it's been several monthes since I played and I can't remember what they're called. It's a cuirass and a something... plate? Well any way it's that brown insect looking stuff there's lots better elsewhere.) That switch frees the prisoner in the hanging cage. That's why you're here so do it. >2) Should I try and build up my priestess to a higher level? The reason I ask > is that i'm always having to be extra careful to watch that she does > not die. Absolutely! My Mage and Priestess were my highest characters. The higher she gets, the more spells she knows. Once you get the shield spell for her, she'll be able to kick some butt. Try to advance you characters equally. Like I said, my magic users were very strong. My mage was the highest and by the end he could kill the BIG dragons with a few blows from a Drags+2 (that's a neato sword you'll get later if you're lucky. It's a gift but it's random and you won't always get it). >3) What is the potion used for that can be put in phials in the third castle? > I've used it but it seems to have no effect. That one is POISON. It's hard to tell what each is. Some match up to the first few symbols of spells; others have to be tried and identified. I think there are twenty different potions and I identified like twelve of them. Make sure you cure for every time you drink the poison. >4) One more question. Once I read a spell book after translation is it safe > to discard it? Yes, you can throw them away. If you have the room you can carry them until you get a chance to run up and see the weaponsmith. He'll buy them and some bring a good price. I used to sell him all my junk after finishing a run through a castle. If you sell him a phial with one dose of potion, it will be refilled when you buy it back (more expensive of course, but some potions are rare and this is a good way to use them indefinately). One last thing. You may already know this or they may have fixed the game in newer releases, but there is a bug in the original release of the game. It effects the rings and sceptures (r/s) that enhance an ability (Str, Wis, Int, etc). What happens is if you throw one away or sell it, you will lose 2 points from the attribut that was enhanced unless the r/s is active (red). To see what I mean save the game and then throw away a r/s that's green on the inventory sheet. You will lose two points from the thing it would have enhanced. Now do it with a r/s that's active. You will only lose the two points you gained. This bug doesn't hurt you if you just trade between your characters. I didn't notice this until my mage was down to an Intelligence of about 10 (from 18). Luckily I had several save game disks and was able to go back. Well, I replied to your original message but it bounced. My System was messed up but it's still bouncing so I just posted this. Hope it makes it!