Path: utzoo!attcan!uunet!mcsun!cernvax!rmal From: rmal@cernvax.UUCP (richard lucock) Newsgroups: comp.sys.amiga.games Subject: Re: Post Dungeon Master Questions Keywords: Dungeon Master Message-ID: <2139@cernvax.UUCP> Date: 3 Aug 90 12:32:27 GMT References: <140029@sun.Eng.Sun.COM> Organization: CERN, European Laboratory for Particle Physics Lines: 50 I have some questions of my own, plus some end-game spoilers below. 1) was there any reason for having 2 matching sets of armour (ie one white and one black). I went to some trouble to make sure that I had it all available, and couldn't see any advantage over the usual pieces lying around. 2) On level seven, approaching the room where the firestaff was held, the 'see through walls' spell told me that there were a couple of spaces, roughly two by two in size, at the points where the corridors doubled back on themselves. I couldn't find anyway in - could anyone else ? 3) On level 5 or 6 (not sure; the one where the green poisonous hissing tentacled things first appear) there is a room off the main corridor (the corridor leading to the main hall that has 4 doors around it). That room has a poison snake and a chest in it - but I couldn't find a way in. Any ideas ? 4) On level eight (the large open area with green ghosts) there are two wall section with a door between them, just standing in the middle of the area. Does this have any significance. end-game spoilers below: In article <140029@sun.Eng.Sun.COM> jasonf@cetemp.Eng.Sun.COM (Jason Freund) writes: >> 1) Can you kill Chaos? > Someone said he did 10K with just physical + tons fireballs, poison >clouds and couldn't kill him. > [deleted] > Someone posted earlier that the rabbits feet increas an invisible >stat called luck. It's not a bad idea to try to build up your chars after you >finish the game. Um, either I have quite a different version, or you haven't finished the game. You can (should !) kill Chaos, but not by force, and when you have done so the game ends (ie you no longer have control over anything). Spoilers on how to kill him: Use the 'cage' option of the firestaff to build 'flux walls' on all sides of him. If you are not quick, he will teleport out. Using walls as one or more sides of the cage (ie so you only need 3 or 2 'flux walls') helps. Then use the fusion option on him (NOTE my terms may be wrong here - I have the french language version). Richard