Path: utzoo!attcan!uunet!brunix!brownvm.brown.edu!mjv From: mjv@brownvm.brown.edu (Marshall Vale) Newsgroups: comp.sys.amiga.games Subject: Re: Post Dungeon Master Questions Message-ID: <46532@brunix.UUCP> Date: 3 Aug 90 14:48:50 GMT References: <139873@sun.Eng.Sun.COM> Sender: news@brunix.UUCP Organization: Language Resource Center Lines: 26 In article <139873@sun.Eng.Sun.COM> jasonf@cetemp.Eng.Sun.COM (Jason Freund) writes: > 2) Is there anything more to the behavior patterns of thieves other > than just taking what is in your hands? Do they put them down in a > particular spot or collect objects on the ground? They just take what's in your left hand not right. From my experience, they just hold on to it and run around possibly coming back for more after awhile. Hard to remember DM these days but there are lots of thieves in CSB and they ALL look alike (crispy brown after I mon fireball them :-) > Someone told me that "war cry" raises your priest & fighter levels > alternatingly. Well, I used war cry to raise my priest levels up four notches in a row while not moving up in fighter levels. (Yeah, I was patient.) Being hit by a monster does give you fighter experience. I've seen this happen since I've had a couple of characters gain a level after they were hit. Marshall --mjv@brownvm.brown.edu