Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!wuarchive!uunet!mcsun!ukc!strath-cs!cs.glasgow.ac.uk!gilbert From: gilbert@cs.glasgow.ac.uk (Gilbert Cockton) Newsgroups: comp.cog-eng Subject: Re: Right Hand Rule Message-ID: <5966@tahiti.cs.glasgow.ac.uk> Date: 6 Aug 90 10:33:41 GMT References: <1990Jul31.193057.4434@pdn.paradyne.com> <9967@hubcap.clemson.edu> <3628@se-sd.SanDiego.NCR.COM> Reply-To: gilbert@cs.glasgow.ac.uk (Gilbert Cockton) Organization: Comp Sci, Glasgow Univ, Scotland Lines: 22 I would think this an area where different populations have different models. I don't know of any major study on the meanings of clockwise and counterclockwise. If the user population is known, their beliefs should be investigated and used to make the final decision. Possible analogies are: steering wheel: clockwise => turn to right! hi-fi/tv volume: clockwise (right) => louder water taps (faucets): varies in GB, ?std in USA. most taps on wash basins (IMHE) are turned clockwise to turn them off. I've encountered stop-cocks (for mains supply) on water pipes which are clockwise to open. It all depends on the thread in the tap. Ideally, this should be (user-)tailorable with feedback which lets users know immediately what is happening. If there are standards, users or oprganisations can decide whether to stick to them. If feedback is good enough (e.g. many word processor rulers), standard rules are not needed. Users wont need to remember any rules (isn't that what GUIs are about?)