Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!microsoft!jimad From: jimad@microsoft.UUCP (Jim ADCOCK) Newsgroups: comp.software-eng Subject: Re: Amount of Design Documentation Message-ID: <56416@microsoft.UUCP> Date: 8 Aug 90 18:34:36 GMT References: <2314@polari.UUCP> <13581@yunexus.YorkU.CA> Reply-To: jimad@microsoft.UUCP (Jim ADCOCK) Organization: Microsoft Corp., Redmond WA Lines: 15 In article <13581@yunexus.YorkU.CA| davecb@yunexus.YorkU.CA (David Collier-Brown) writes: | My preferred approach is to write the user manual first, and then get |it checked by | 1) the marketdroids, to see if i **have** a real product | (carefully ignoring their particular suggestions (:-)) | 2) the (lonely) ergonomist, to see if I have a usable product, | 3) our RFP-response manager to see if it meets what the customers | have been asking for (nb: NOT the marketing deptarement, I | want the raw data). | 4) a customer volunteer, so they know what we're proposing and | have a chance to scream. The Japanese affiliate of a prior employer of mine wouldn't start on a project until the engineers on that project had amassed at least 200 customer visits. That company won a Deming award, if I remember right.