Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!uwm.edu!zaphod.mps.ohio-state.edu!usc!apple!amdahl!JUTS!ked01 From: ked01@ccc.amdahl.com (Kim DeVaughn) Newsgroups: comp.sys.amiga Subject: Re: Disney Presents: The Animation Studio (Finally!) Summary: why 2.1 ...? Message-ID: Date: 9 Aug 90 07:29:32 GMT References: <19442@well.sf.ca.us> <19463@well.sf.ca.us> Reply-To: ked01@JUTS.ccc.amdahl.com (Kim DeVaughn) Distribution: na Organization: Amdahl Corporation, Sunnyvale, CA 94086 Lines: 27 In article <19463@well.sf.ca.us> ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) writes: > > None of the animators reliably work under 2.0. This is due to a > misfeature present in 2.0's copper list handling. Commodore is aware of the > problem. > > If 2.1 looks like it's going to be a long way off, and there's > sufficient demand, I'll see what I can do about crufting together a patch > program. Since 2.0 isn't "finalized" (read: burned into rom), and since CBM is aware ot the problem, and since animation capability is one of the Amiga's strong points ... why should the fix for this problem have to wait until "2.1"? Or do you know something that the rest of us don't, Leo? BTW ... just what *is* the "misfeature" ...? /kim -- UUCP: kim@uts.amdahl.com -OR- ked01@juts.ccc.amdahl.com or: {sun,decwrl,hplabs,pyramid,uunet,oliveb,ames}!amdahl!kim DDD: 408-746-8462 USPS: Amdahl Corp. M/S 249, 1250 E. Arques Av, Sunnyvale, CA 94086 BIX: kdevaughn GEnie: K.DEVAUGHN CIS: 76535,25