Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!apple!sun-barr!newstop!sun!stpeter.Eng.Sun.COM!cmcmanis From: cmcmanis@stpeter.Eng.Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga.games Subject: Re: Dungeon Master Help (SPOILERS) Message-ID: <140375@sun.Eng.Sun.COM> Date: 8 Aug 90 20:47:06 GMT References: <1990Aug8.085906.20250@jarvis.csri.toronto.edu> Sender: news@sun.Eng.Sun.COM Distribution: na Organization: Sun Microsystems, Mt. View, Ca. Lines: 22 We've warned ya once, here it is again. Spoilers below, hit "n" or next or what have you to avoid reading them ... In article <1990Aug8.085906.20250@jarvis.csri.toronto.edu> (Edgar LeBel) writes: >1) How do you get past the "endless" tunnel on level 8? Is it really endless or just a long tunnel with a silent transporter in it somewhere? Try moving backwards or sideways through the tunnel. >2) What do you do on level 9? There is only one room that I can find, along > with an inscription "When is rock not rock". Well if you ran into a rock it would hurt, but what if you ran into an illusory rock? It might be a door in disguise. Go bang your head up against the wall... -- --Chuck McManis Sun Microsystems uucp: {anywhere}!sun!cmcmanis BIX: Internet: cmcmanis@Eng.Sun.COM These opinions are my own and no one elses, but you knew that didn't you. "I tell you this parrot is bleeding deceased!"