Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!mailrus!iuvax!rutgers!cbmvax!cbmehq!cbmcel!stoller From: stoller@cbmcel.UUCP (Martin S. Stoller) Newsgroups: comp.sys.amiga.games Subject: Re: Question about graphics in Sierra games. Message-ID: <166@cbmcel.UUCP> Date: 9 Aug 90 13:14:31 GMT References: <22930004@hpmtlx.HP.COM> <367@macuni.mqcc.mq.oz> <377@macuni.mqcc.mq.oz> Reply-To: stoller@cbmcel.UUCP (Martin S. Stoller) Organization: COMMODORE ELECTRONICS LIMITED Lines: 31 In article <377@macuni.mqcc.mq.oz> ifarqhar@mqccsunc.mqcc.mq.oz.au (Ian Farquhar) writes: DELETED STUFF> >b) Portability across platforms may be fine, but you program for the > top (which folks, I am sad to say, is the Atari Lynx), and work > downwards. If your PC versions does not look as good as the > Amiga version, then that simply reflects the abilities of the > hardware. > >Ian Farquhar Phone : 61 2 805-7420 >Office of Computing Services Fax : 61 2 805-7433 >Macquarie University NSW 2109 Also : 61 2 805-7205 >Australia EMail : ifarqhar@macuni.mqcc.mq.oz.au And amazingly, the Lynx was designed by the same guys that designed the AMIGA!!! Also there is a rumor about the LYNX, that one needs an AMIGA to PROGRAM the dang thing!!!(Don't know if this is true, but I kind of believe it!!!) I agree with the rest of what Ian says, though I've never played a Sierra Game, just seen several in store windows... -- Regards, Martin S. Stoller /\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\===================================\ / UUCP: [{(uunet|pyramid|rutgers)!cbmvax}!cbmehq]!cbmsub!cbmcel!stoller \ \ "We maverick maniacal Programmers must be machiavellistically marvelous" \ / ...DEAMOND RING... \ \ "My RELIGION is 'C'; and my GOD is AMIGA..." .M.S.S. \ \============================================\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\