Path: utzoo!attcan!utgpu!news-server.csri.toronto.edu!mailrus!wuarchive!zaphod.mps.ohio-state.edu!samsung!umich!umeecs!msi-s0.msi.umn.edu!cs.umn.edu!thelake!steve From: steve@thelake.mn.org (Steve Yelvington) Newsgroups: comp.sys.atari.st Subject: Re: Re: Debugging Sozobon C Programs Message-ID: Date: 11 Aug 90 14:30:30 GMT References: <1990Aug11.032802.4683@cunixf.cc.columbia.edu> Organization: Otter Lake Leisure Society Lines: 25 X-Member-Of: STdNET X-Bad-Pun: There's no place like Nome for the Hollandaise. [In article <1990Aug11.032802.4683@cunixf.cc.columbia.edu>, rjw@cunixa.cc.columbia.edu (Ricky J Witter) writes ... ] > OK, I've got Sozobon C set up (with gulam, of course). I've written a > couple little programs to make sure it works. Now, I run into some run > time errors. So my question is: what do you use to debug your > programs? Is there something similar to dbx available on the ST? Of > course, I'm most interested in hearing of PD/shareware debuggers, but > what do you experts out there recommend? Thanks to all... > > rick I use the brute-force method: #define DEBUG(x) x /* x */ DEBUG(fprintf(stderr,"<>\n",__FILE__,__LINE__)); et cetera. You also could use the Sozobon debugger, sdb, available from the Panarthea file server or by FTP from atari.archive.umich.edu. I have not made use of it. -- Steve Yelvington at the (rain-replenished) lake in Minnesota steve@thelake.mn.org