Xref: utzoo comp.sys.mac.games:1037 rec.games.board:5349 Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!wuarchive!uunet!samsung!noose.ecn.purdue.edu!mentor.cc.purdue.edu!mace.cc.purdue.edu!cbn From: cbn@mace.cc.purdue.edu (Robert S. Unoki) Newsgroups: comp.sys.mac.games,rec.games.board Subject: Re: Fire-Brigade - anyone played it? Summary: Other board type Mac games Message-ID: <5297@mace.cc.purdue.edu> Date: 9 Aug 90 16:19:15 GMT References: <4c166c09.20b6d@apollo.HP.COM> Followup-To: comp.sys.mac.games Organization: Purdue University Lines: 26 In article <4c166c09.20b6d@apollo.HP.COM>, carlton@apollo.HP.COM (Carlton B. Hommel) writes: > I've played Might & Magic, a FRP game. Now, I want to sink my teeth > into a strategic game, like the SPI or Avalon Hill games my children > (and cats) keep me from playing. I didn't like "The Ancient Art of > War" - I didn't feel I had enough control over the units, and the > visual interface was muddy. I tried "Sands of Fire" - a nice > similation of WWII tank combat, but too much of an arcade flavor for my > tastes. > Are there any worthwhile computer implementations of board games? > > Carl Hommel > carlton@apollo.hp.com Strategic Studies Group (SSG) has a pair of excellent military simulators. Halls of Montezuma simulates Marine Amphibious action and Panzer Battles portrays WWII armored action on the eastern front. Both simulations retain the feel of a boardgame while the Mac does all of the bookkeeping. There is no indivdual control of units. Instead, divisional actions are assigned and the computer conducts all movement. Rob Unoki cbn@mace.cc.purdue.edu -- ^^^^^^^^^^^ Robert S. Unoki - cbn@mace.cc.purdue.edu