Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!mips!sgi!shinobu!odin!bigboote!dunlap From: dunlap@bigboote.sgi.com (D. Christopher Dunlap) Newsgroups: comp.sys.sgi Subject: Re: flight/dog question Keywords: save Message-ID: <11543@odin.corp.sgi.com> Date: 8 Aug 90 17:07:22 GMT References: <90Aug3.064507edt.26514@me.utoronto.ca> Sender: news@odin.corp.sgi.com Distribution: comp Organization: Silicon Graphics, Inc., Mountain View, CA Lines: 48 In article <90Aug3.064507edt.26514@me.utoronto.ca> eastick@me.utoronto.ca (Doug Eastick) writes: >How does one keep a file of flight movements ("record" them) so that >they can be re-read ("played" back) in another session and, thus, have >a dogfight? I know someone here at UofT did it, but he's gone now. > >The man page doesn't say anything helpful. Only option is -h. >IRIX 3.2.1 >flight says it has options of -dhz. What do they do? > >Comments by mail please. I'll summarize and post if asked. I only >get a chance to read news every 4-5 days (which is longer than our >expire period). > >Thanks. dog -o record_file Saves a recording of your flight pattern into the file "record_file". dog -i record_file Brings up dog with the recorded flight from "record_file" playing in continuous loop. dog -i record_file -o record_file2 recorded input comes from "record_file" and output goes to "record_file2". This allows you to "dub in" multiple planes. BUG: (Not really,, but important to know) The "record_file" can get VERY large. chris D. Christopher Dunlap Product Support Engineering Customer Support Division email: dunlap@sgi.com Silicon Graphics Computer Systems