Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!dali.cs.montana.edu!milton!wex@dali.pws.bull.com From: wex@dali.pws.bull.com (Buckaroo Banzai) Newsgroups: sci.virtual-worlds Subject: Re: Mattel Power Glove Specifications Message-ID: Date: 6 Aug 90 12:54:52 GMT References: <5488@milton.u.washington.edu> <618@entec.Wichita.NCR.COM> Sender: hlab@milton.u.washington.edu Organization: Bull Worldwide Information Systems Inc. Lines: 23 Approved: hitl@hardy.u.washington.edu In article <618@entec.Wichita.NCR.COM> jsurine@entec.Wichita.NCR.COM (James Surine) writes: Well I finally talked to someone at ATARI that knows something. He said that they cannot release the information needed to get the power glove to switch to the enhanced mode only that it exists. He also said that a game that uses this (Power Ball or somthing, 3-D brickout) is coming out in a couple of months. We had Mattel doing a hands-on demo of this game at CHI'90. It's a pretty neat game. Although it's the first game designed specifically for the power glove, I don't think it uses that many "advanced" features. (The guy at ATARI said that the Power Glove actually has a much better resolution than 1/4 inch at distances closer than 5 ft) It doesn't really matter, though, because at that range it blocks so much of your view of the screen that you can't see what you're doing anyway. It will take some fairly good hacking to make it work in another configuration. -- --Alan Wexelblat phone: (508)294-7485 Bull Worldwide Information Systems internet: wex@pws.bull.com Today is Hiroshima Day. Rest in peace 200,000+ innocents