Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!rpi!uupsi!sunic!tut!funic!santra!santra!puhuri From: puhuri@niksula.hut.fi (Markus Peuhkuri) Newsgroups: comp.graphics Subject: Re: Sculpt 3D/4D Message-ID: Date: 15 Aug 90 19:51:12 GMT References: <14370@shlump.nac.dec.com> <1528@sdrc.UUCP> <45188@masscomp.ccur.com> Sender: news@santra.uucp (Cnews - USENET news system) Organization: ANR - Anonymous News Readers Lines: 29 In-Reply-To: mark@calvin..westford.ccur.com's message of 13 Aug 90 16:46:19 GMT >>>>> On 13 Aug 90 16:46:19 GMT, mark@calvin..westford.ccur.com (Mark Thompson) said: Mark> Journeyman is the only 3D animation package I know of on the Amiga Mark> to offer spline surface objects (not polygonally based) and spline Mark> motion paths. This greatly simplifies object creation and makes the Mark> animation of complex motions a breeze. I am not sure of the price on Mark> Journeyman but it should be in the same ballpark as Sculpt and 3D Pro. Well, there is an another 3D animation package, which does normaly use polygons to represent objects: Real 3D. It's normal objects are: Triangle, rectangle, circle, prism, cube, pyramid, ball, cone, cylinder, hyperbol and cuthyperbol. Those can have define or indefinete dimensions. Tools are lathe, circular and rectangle tube. You can use logic operations to create new objects. (and, and_not, eor, divide, those also with paint). Objects can have different texture, brilliancy, transparency and index of refraction. It's quite fast: Making picture with candlestick (made of two balls, two cylinder, cone and cuthyperbol, wooden texture) and mirrorball, two ligth sources (one inside of ball made of matt glass), all on top of infinete large shack board to HAM, overscan, PAL picture took 75 min.(on stock A500 with 3MBs of memory) This prog only makes HAM-pics, but they are *very* clean. And the most important queston: how to oder? A: I don't know. This program has been made by two Finns. I only saw this program once and that part of paper where the address was has disapperad. I wasn't at that time interested about 3D animation, so all I have is one picture and piece of paper. :-( -- * Markus Peuhkuri * puhuri@niksula.hut.fi