Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!tut.cis.ohio-state.edu!nimbus3!djs From: djs@nimbus3.uucp (Doug) Newsgroups: comp.graphics Subject: Re: Request info on DCT based compresseion/decompression Message-ID: <1990Aug17.210410.28762@nimbus3.uucp> Date: 17 Aug 90 21:04:10 GMT References: <1233@swan.ulowell.edu> Reply-To: djs@nimbus3.UUCP (Doug) Organization: AGS Information Services, Inc. Lines: 23 In article <1233@swan.ulowell.edu> ksakotai@hawk.ulowell.edu (Krishnan "krish" Sakotai) writes: > >I have been following the discussions on the net reg JPEG standard for data >compression/decompression. I have also been following the discussion and have a few questions (I did try to look up the article in IEEE without success). My understanding is that the JPEG compression algorithm is for still pictures and that the motion-picture compression algorithm was being developed by MPEG but would not be available for a year or two. Yet the chip from C-cube says that they achieve 40 fold compression on frame to frame. If this is true, what algorithm are they using for the frame to frame compression? Second, if much of the compression is from frame to frame redundancy, what happens in multi-media applications that want to jump around to various points in time? Does that mean that after it first jumps to a new time point the display will be blury because it doesn't have the previous information or do they jump to some time before the desired point to get the previous information? -- Doug Scofea Email: nimbus3!djs@cis.ohio-state.edu Phone:+1 614 459-1889