Path: utzoo!attcan!uunet!tut.cis.ohio-state.edu!snorkelwacker!bloom-beacon!eru!luth!sunic!dkuug!iesd!iesd.auc.dk!amanda From: amanda@iesd.auc.dk (Per Abrahamsen) Newsgroups: comp.std.c++ Subject: Re: Randomly ordered fields !?!? (Was: "packed" objects) Message-ID: Date: 19 Aug 90 13:11:37 GMT References: <56268@microsoft.UUCP> <1070@lupine.NCD.COM> <56638@microsoft.UUCP> <1229@lupine.NCD.COM> Sender: news@iesd.auc.dk (UseNet News) Organization: Games Research, University of Aalborg, Denmark Lines: 12 In-reply-to: rfg@NCD.COM's message of 18 Aug 90 07:46:50 GMT >>>>> On 18 Aug 90 07:46:50 GMT, rfg@NCD.COM (Ron Guilmette) said: rfg> As a matter of fact, I surmize that the intelligence necessary to rfg> do good structure packing is not even beyond the reach of your rfg> common garden slug. This fact makes me all the more confused rfg> about your insistance that you want compilers to do this for you. rfg> Are you low-rating yourself? :-) If it is that easy, then even a computer should be able to do it. Why should the programmer waste his time doing work, which the compiler could do just as easily? Maybe he prefers to spend his time arranging the fields in an order, which makes it easy for humans to understand?