Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!samsung!dali.cs.montana.edu!masscomp!mark From: mark@masscomp.ccur.com (Mark Thompson) Newsgroups: comp.sys.amiga Subject: Re: Siggraph Report? Message-ID: <45986@masscomp.ccur.com> Date: 15 Aug 90 12:20:57 GMT References: <1990Aug11.022017.29661@agate.berkeley.edu> Organization: CONCURRENT COMPUTER CORP. WESTFORD MA. Lines: 31 n article <1990Aug11.022017.29661@agate.berkeley.edu> eddiewen@ocf.berkeley.edu (Eddie Wen) writes: >Hey, has anyone gotten back from Siggraph? Any word of Hash Enterprise's >JourneyMan, supposedly debut. Well I saw it and was quite impressed. The ease with which it allowed control over the objects and their motion was stunning. Everything is spline based (say goodbye to polygons.....good riddance). As an example of how to build spline surface objects, Ken Baer built a spherical blob by doing the following: make a circular hoop. Duplicate it a few times and rotate each successive hoop a little from the previous one. Then join them all together at the top and bottom. You now have a solid spline surface spherical blob. You can then move any of the control points to distort it as you please or add more control points if you like. He also demonstrated the ease of specifying the movement and motion path for a spline shark. It was totally trivial to make the shark twist and bend its body while while swimming in and out between a logo. The only current weakness I see in the program is its renderer. Although it produces adequite results, there are not the mind-blowing features of LightWave 3D. Ken said that was planned for future upgrades. I had mentioned it would be nice to use Jouneyman for the modeler and animator while sending the rendering task to LightWave 3D. He said there had been some discussion about that but no real plans had been formulated. Anyway, it looked like a great product and I was so excited, I forgot to ask when it would hit the streets (however I got the impression it will be quite soon). +--------------------------------------------------------------------------+ | Mark Thompson | | mark@westford.ccur.com | | ...!{decvax,uunet}!masscomp!mark Designing high performance graphics | | (508)392-2480 engines today for a better tomorrow. | +------------------------------------------------------------------------- +