Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!know!zaphod.mps.ohio-state.edu!brutus.cs.uiuc.edu!apple!sun-barr!newstop!male!panarthea.ebay.sun.com From: koreth@panarthea.ebay.sun.com (Steven Grimm) Newsgroups: comp.sys.atari.st Subject: Re: Is there an X-Client for the ST? Keywords: X,Client,st Message-ID: <2904@male.EBay.Sun.COM> Date: 9 Aug 90 23:25:22 GMT References: Sender: news@male.EBay.Sun.COM Organization: Sun Microsystems Federal, Inc., Milpitas, CA Lines: 25 In article roarment@faui09.informatik.uni-erlangen.de (Roberto Armenti) writes: >paone@aramis.rutgers.edu (Phil Paone) writes: >>Has anyone ported the client side of X to the atari ST? > I'm looking for an X client for the ST, too. I can't help, but I think you both mean "server," not "client." An X server is the program which accepts drawing commands and puts a display up on your screen. X clients are the programs which send the drawing commands to the server. Note that (I think) it'd be possible to implement an X server on the ST without the use of any multitasking system; since all it needs to do is listen for requests from somewhere (presumably a UNIX or similar system on the other end of a SLIP or Ethernet connection) it's the only thing that needs to run. Finally, unless you do have Ethernet or some other reasonable-speed network connection to your ST, you are NOT going to want to run X. Even at 19200 baud, you'd find the system intolerably slow if you went through the serial port. Not that it wouldn't be a neat hack, but without some major compression or network hardware, an X server on the ST would be pretty useless. --- " !" - Marcel Marceau Steven Grimm Moderator, comp.{sources,binaries}.atari.st koreth@ebay.sun.com ...!sun!ebay!koreth