Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!convex!convex.COM From: russ@convex.COM (Russell Donnan) Newsgroups: comp.sys.mac.games Subject: Re: What features for Mac bridge program? Keywords: bridge Message-ID: <104877@convex.convex.com> Date: 13 Aug 90 15:31:52 GMT References: <1990Aug10.165859.28025@ux1.cso.uiuc.edu> Sender: news@convex.com Reply-To: russ@convex.COM (Russell Donnan) Organization: Convex Computer Corporation; Richardson, TX Lines: 30 In article <1990Aug10.165859.28025@ux1.cso.uiuc.edu> rolf@sparc1 writes: >(...) but what else would you like to see? >What options? What kind of interface? What will you use it for? >Here is your chance to make your views heard. I will read and consider >all responses. >-- > >Rolf Wilson Illinois State Geological Survey You had no email address, so I decided to post here. Maybe others would be interested also... 1) I would like to see it work over a network with 1-4 real players, and the computer picking up the ones that didn't really exist. 2) Play several different conventions, and allow selection of conventions for each team. (Goren against Precision, etc...) This would be *REALLY* great for practice. I have seen Bridge 6.0 from Art Worx (sp?) and this was the missing feature I wanted most. 3) For beginners, a (WHY?) button after each bid by the computer. This is a great learning tool. 4) Now here is the tallest order: I want the program to be able to beat me consistently. The three games I played using Bridge 6.0, I won hands down. (Did I miss something?) -- Russ Donnan, (214) 497-4778, russ@convex.com Convex Computer Corporation, 3000 Waterview Parkway, Richardson, TX -"To capture the essence of an opinion takes but one lawyer."