Xref: utzoo rec.games.hack:9292 comp.windows.ms:4257 Path: utzoo!attcan!uunet!mcsun!ukc!slxsys!jonb From: jonb@specialix.co.uk (Jon Brawn) Newsgroups: rec.games.hack,comp.windows.ms Subject: Re: nethack and mswindows Message-ID: <1990Aug15.121256.9912@specialix.co.uk> Date: 15 Aug 90 12:12:56 GMT References: <8433@ccncsu.ColoState.EDU> <1990Aug13.152015.1105@chinet.chi.il.us> <14@ncuug.UUCP> <1990Aug14.200428.18097@world.std.com> Organization: Specialix International, London Lines: 29 goodearl@world.std.com (Robert Goodearl) writes: >In article <14@ncuug.UUCP> seanr@ncuug.UUCP (Sean Reifschneider) writes: >>In article <1990Aug13.152015.1105@chinet.chi.il.us> patrickd@chinet.chi.il.us (Patrick Deupree) writes: >>>In article <8433@ccncsu.ColoState.EDU> mcjilton@handel.UUCP (charles mar mcjilton) writes: >>>>I'll be expecting to see the nethack version soon ;-). ... >>> >>>Being that I've never seen the code, I guess I can't be sure how difficult >>>it would be. ... >> >>You would have to redesign the code completely for MS Windows. ... >I suspect that Patrick is aware of the structure of windows programs. ;-) Not if he's assuming all he's going to change is the GUI. HOWEVER having said which, it would be possible to flatten out MS Windows programs so that the application once more thought it was in control by adding in yet another layer of functions that interface the application to the windows, but it wouldn't be quick & would probably be dastardly to debug, and certainly wouldn't be in the MS Windows style of doing things. But don't let me put you off..... FYI, nethack is at least 1.8Mb of C source, with a bit of lex and yacc thrown in for light entertainment. I doubt anyone would stop you from trying the conversion. It might take a day or two to complete. -- "These opinions are made up on the spur of the moment, and bare no relationship to my actual beliefs, let alone those of Specialix" Jon Brawn, jonb@specialix.co.uk (or for you bangers: ..!mcsun!ukc!slxsys!jonb)