Xref: utzoo comp.ai:7434 comp.misc:9885 Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!cs.utexas.edu!wuarchive!uunet!lll-winken!ncis.tis.llnl.gov!blackbird!efrethei From: efrethei@blackbird.afit.af.mil (Erik J. Fretheim) Newsgroups: comp.ai,comp.misc Subject: The Dice face problem Message-ID: <1682@blackbird.afit.af.mil> Date: 21 Aug 90 02:58:09 GMT Reply-To: efrethei@blackbird.afit.af.mil (Erik J. Fretheim) Distribution: usa Organization: Air Force Institute of Technology; WPAFB, OH Lines: 35 In trying to write a program I came across an interesting problem which for lack of a better name I call the dice face problem. It has probably been solved somewhere, but I have been unable to find a good solution. The basic problem is this: Given a discrete two dimensional array of points (l by m) and a set of n objects, place the objects uniformly distributed on the array in such a manner that the distance from any given point on the array to any one of the objects is minimized. This is similar to deciding where the dots on a die should be placed, but they must be put in descrete locations and the sides of the die may not be equilateral. some examples for a square: 1 o 2 o o 3 o 4 o o 5 o o o o o o o o o and so on (not much for graphics but you get the idea i hope) anyway if you have the solution please send it email. This is fairly easy to work out by hand for small numbers, but for massive ones it boggles the mind. thank you erik efrethei@afit.af.mil -- -- Erik J Fretheim efrethei@afit.af.mil AFIT/ENA Box 4151 (ATTN: CPT FRETHEIM) (513)255-5276 AVN785-5276 WPAFB, OH 45431 USA