Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!crdgw1!crdos1!davidsen From: davidsen@crdos1.crd.ge.COM (Wm E Davidsen Jr) Newsgroups: comp.arch Subject: Re: 64 bits--why stop there? Message-ID: <2443@crdos1.crd.ge.COM> Date: 23 Aug 90 21:35:43 GMT References: <5539@darkstar.ucsc.edu> <13285@yunexus.YorkU.CA> <30728@super.ORG> <9660@ganymede.inmos.co.uk> <224@csinc.UUCP> <1263.26cdaecc@waikato.ac.nz> <6106@vanuata.cs.glasgow.ac.uk> <2437@crdos1.crd.ge.COM> <41004@mips.mips.COM> <1990Aug22.031911.7376@nlm.nih.go Reply-To: davidsen@crdos1.crd.ge.com (bill davidsen) Organization: GE Corp R&D Center, Schenectady NY Lines: 9 In article <1990Aug22.031911.7376@nlm.nih.gov> states@tech.NLM.NIH.GOV (David States) writes: | 64-bit number. Finally, I don't think 48-bit FP could totally replace | 64-bit, although it could do alot better than 32-bit FP. True, but 96 bit f.p. would certainly be nice for some things. -- bill davidsen (davidsen@crdos1.crd.GE.COM -or- uunet!crdgw1!crdos1!davidsen) VMS is a text-only adventure game. If you win you can use unix.