Path: utzoo!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!uunet!tut.cis.ohio-state.edu!uc!uh.msc.umn.edu!wes From: wes@uh.msc.umn.edu (Wes Barris) Newsgroups: comp.graphics Subject: Re: Animation on Silicon Graphics Personal Iris Message-ID: <2422@uc.msc.umn.edu> Date: 22 Aug 90 14:02:16 GMT References: <4392@tahoe.unr.edu> Sender: news@uc.msc.umn.edu Reply-To: wes@msc.edu Organization: Minnesota Supercomputer Center Lines: 27 In article <4392@tahoe.unr.edu> you write: > 2. I am trying to decide on a method to store animations. > The first question is: digital or analog (i.e., storing > the RGB or NTSC signal). One method that I am thinking > about is to store frame by frame on a Sony LVR-5000 laser > videodisc recorder (WORM technology). Anybody have any > opinions or further ideas? > My background includes using the Wavefront software to produce commercial animations. There is quite a bit of difference between storing RGB files vs. NTSC (RS-170a) on tape (or disc). RGB files may be compressed or stored using the Utah Raster Toolkit which uses run-length encoding to compress the data. If you don't mind buying tapes this method would preserve your data completely. NTSC is as bad as it gets. BetacamSP is probably the most widely accepted (best) way to store an analog component signal. 8MM or HI 8MM isn't too bad. It is still component but it smushes the signal down to Y/C (luminance and chroma). It doesn't have the ability to store time code if that is important. I believe laser discs are store composite and they can only be written once. o o o o o o o . . . ________________________________ _____=======_____ o _____ |Wes Barris | | wes@msc.edu | .][__n_n_|DD[ ====_____ |Minnesota Supercomputer Center| |(612) 626-1854 | >(________|__|_[_________]_|University of Minnesota_______|_|_FAX:_624-6550_|_ _/oo OOOOO oo` ooo ooo 'o^o^o o^o^o` 'o^o o^o` -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- A great empire, like a great cake, is most easily diminished at the edges.