Xref: utzoo comp.sys.mac.misc:2528 comp.sys.amiga:64228 comp.graphics:13018 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!tut.cis.ohio-state.edu!uccba!mead!mead.UUCP From: rubin@mead.UUCP (Daniel Rubin) Newsgroups: comp.sys.mac.misc,comp.sys.amiga,comp.graphics Subject: Graphics Questions.... Message-ID: <1211@meaddata.mead.UUCP> Date: 23 Aug 90 19:47:54 GMT Sender: usenet@mead.UUCP Reply-To: mead!rubin@uccba.uc.edu Followup-To: comp.sys.mac Organization: Mead Data Central, Dayton OH Lines: 20 I have a couple of technical questions.. How does a computer generate the video representation of screen memory? How does a computer update the memory that is used for the screen? I was thinking and I got stuck when I thought about a 25Mhz (fast!) processor. It seems to me that a the most memory that this processor can update at 60Hz or 60 times a second (which if I am not mistaken is the speed that a television redraws its picture and monitors are even faster) is only .417 Megabytes??? Is this correct - the most graphical data that you can malipulate is less than 1/2 of a Meg at the normal speeds of a typical television when you are using a 25Mhz processor dedicated to graphics? Is there something that I am missing - perhaps there is some sort of co-processor or something. Anybody out there who knows something about microprocessors ect.. please help me out.......... Thanks in Advance - Dan Rubin