Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!mcsun!inria!mirsa!avahi.inria.fr!colas From: colas@avahi.inria.fr (Colas Nahaboo) Newsgroups: comp.sys.amiga.games Subject: Re: Populous Data Disk Message-ID: <1990Aug21.133823@avahi.inria.fr> Date: 22 Aug 90 11:02:23 GMT References: <3983@crash.cts.com> <1990Aug19.075611.8526@zorch.SF-Bay.ORG> Sender: news@mirsa.inria.fr Reply-To: colas@avahi.inria.fr (Colas Nahaboo) Organization: Koala Project, Bull Research France Lines: 28 In article <1990Aug19.075611.8526@zorch.SF-Bay.ORG>, xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes: > In article <3983@crash.cts.com> steves@pnet01.cts.com (Stephen Scheck) writes: > > What does the Populous Promised Lands data disk add to the program? > My _impression_ was that you were still playing the same 500 levels, > just with spiffy new graphics, but I didn't fight with it long enough > to know that for sure. I can't tell for bugs in it (I have the st version, which is quite bug-free) but the computer tactics are much enhanced. In fact, the opponent is more like a "real" person with the data disk: It tries to attack more your leader, it seems to better "guess" what you are planning, (and it seems to make more "human" mistakes, but this I am not sure...) To my taste, the new graphics are the bad part, they are smart, but a bit confusing to the eyes. Buy it if you liked the first version, to my opinion it is worth it. If you weren't hooked on populous, then I guess there is not enough things news in the new version to justify its buy. (good thing: the codes are the same, so that you can begin to fight directly at high levels...) -- Colas Nahaboo, Bull Research France -- Koala Project -- GWM X11 Window Manager Internet: colas@mirsa.inria.fr, Phone: (33) 93.65.77.70, Fax: (33) 93 65 77 66 INRIA - Sophia Antipolis, 2004, rte des Lucioles, 06565 Valbonne Cedex, FRANCE