Path: utzoo!dciem!nttor!contact!zooid!dve From: dve@zooid.UUCP (David Mason) Newsgroups: comp.sys.amiga.games Subject: Re: Games not seen on Amiga Message-ID: <5c18N2w162w@zooid.UUCP> Date: 20 Aug 90 18:03:51 GMT References: <90229.223453JKT100@psuvm.psu.edu> Organization: here Lines: 14 JKT100@psuvm.psu.edu (JKT) writes: > There was one arcade game, way back in the early 80's I was totally > addicted to and pumped quarter after quarter into.... Went by the > name of "Tempest." Anyone remember it? It was a 3-D vector-graphics ... > Loved that game. Anyone know why we haven't seen it on Amiga (or any > other home computer)? I can see that it took too much CPU for a C-64 Tempest was out for the 64 quite a while ago. With the current trend of converting old arcade games to souped-up computer games, I'm sure it will appear eventually. What I really want to see is a decent implementation of Missle Command.