Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!apple!motcsd!mcdcup!mcdchg!ddsw1!corpane!sparks From: sparks@corpane.UUCP (John Sparks) Newsgroups: comp.sys.amiga.games Subject: Re: Dungeon Master Question Message-ID: <2745@corpane.UUCP> Date: 22 Aug 90 15:12:52 GMT References: <17@ying.epps.kodak.com> Organization: Corpane Industries Inc., Louisville, KY Lines: 18 brighid@ying.epps.kodak.com writes: >OK, we've been playing Dungeon Master, and it's a lot of fun, and we've >got all this neat stuff (including the Firestaff) and I have just one >question: >WHAT'S THE POINT OF THIS GAME? >What do we have to do to "win"? [Maxwell Smart mode: ON] Well, Chief, the goal is to wipe out Chaos. Pure and Simple. -- John Sparks |D.I.S.K. Public Access Unix System| Multi-User Games, Email sparks@corpane.UUCP |PH: (502) 968-DISK 24Hrs/2400BPS | Usenet, Chatting, =-=-=-=-=-=-=-=-=-=-|7 line Multi-User system. | Downloads & more. A door is what a dog is perpetually on the wrong side of----Ogden Nash