Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!sdd.hp.com!cs.utexas.edu!sun-barr!lll-winken!sol.ctr.columbia.edu!ucselx!bionet!agate!shelby!portia.stanford.edu!midkiff From: midkiff@portia.Stanford.EDU (Neil Midkiff) Newsgroups: comp.sys.mac.misc Subject: Re: Graphics question Message-ID: <1990Aug24.045722.21631@portia.Stanford.EDU> Date: 24 Aug 90 04:57:22 GMT Sender: midkiff@portia.Stanford.EDU (Neil Midkiff) Distribution: usa Organization: AIR, Stanford University Lines: 21 In article <1211@meaddata.mead.UUCP> mead!rubin@uccba.uc.edu writes: >I have a couple of technical questions.. > >How does a computer generate the video representation of screen memory? > >How does a computer update the memory that is used for the screen? > >I was thinking and I got stuck when I thought about a 25Mhz (fast!) >processor. It seems to me that a the most memory that this processor can >update at 60Hz or 60 times a second (which if I am not mistaken is >the speed that a television redraws its picture and monitors are even faster) >is only .417 Megabytes??? > >Is this correct - the most graphical data that you can malipulate is less >than 1/2 of a Meg at the normal speeds of a typical television when you >are using a 25Mhz processor dedicated to graphics? Is there something that >I am missing - perhaps there is some sort of co-processor or something. >Anybody out there who knows something about microprocessors ect.. please >help me out.......... > >Thanks in Advance - Dan Rubin