Path: utzoo!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!uunet!samsung!sdd.hp.com!decwrl!sgi!calcite!vjs From: vjs@calcite.UUCP (Vernon Schryver) Newsgroups: comp.unix.i386 Subject: Re: why separate filesystems? Summary: just a nit Message-ID: <93@calcite.UUCP> Date: 26 Aug 90 19:37:57 GMT References: <377@icjapan.uucp> <46649@ism780c.isc.com> <1585@sixhub.UUCP> <1990Aug24.215127.766@ico.isc.com> Organization: Rhyolite Software, Mountain View, CA Lines: 20 In article <1990Aug24.215127.766@ico.isc.com>, rcd@ico.isc.com (Dick Dunn) writes: > ... Otherwise you'll > spend your time seeking back and forth across the unallocated wasteland at > the end of the first file system to get to the second.... This is more true in under-designed file systems like that in System V. Many file systems which started with bit-map allocation mechanisms spread the unalloated wasteland throughout the allocated rubble. Consider BSD FFS cylinder groups or the file system of the 1960's Project Genie. This is just a nit. I agree with Dick. Consider the popularity of logical volumes, where several physical extents are pasted together into the illusion of a single large file system. Such games were vital for UNIX files larger than 2GB (or 4GB if your u_offset is unsigned) before 2GB drives became cheap. Vernon Schryver vjs@calcite.uucp