Xref: utzoo rec.games.hack:9369 comp.windows.ms:4474 Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!mips!pacbell.com!pacbell!att!mcdchg!chinet!patrickd From: patrickd@chinet.chi.il.us (Patrick Deupree) Newsgroups: rec.games.hack,comp.windows.ms Subject: Re: nethack and mswindows Message-ID: <1990Aug22.210108.8638@chinet.chi.il.us> Date: 22 Aug 90 21:01:08 GMT References: <14@ncuug.UUCP> <1990Aug14.200428.18097@world.std.com> <1990Aug15.121256.9912@specialix.co.uk> Organization: The Whitewater Group, Evanston, IL Lines: 23 In article <1990Aug15.121256.9912@specialix.co.uk> jonb@specialix.co.uk (Jon Brawn) writes: >Not if he's assuming all he's going to change is the GUI. > >HOWEVER having said which, it would be possible to flatten out MS Windows >programs so that the application once more thought it was in control by >adding in yet another layer of functions that interface the application >to the windows, but it wouldn't be quick & would probably be dastardly >to debug, and certainly wouldn't be in the MS Windows style of doing >things. But don't let me put you off..... On first glance things look good. Well, sorta good. I've got two choices for methods to handle I/O and Windows message processing, neither of which is pretty but both of which are functional. As for memory management, luckily it appears that all strcpy, strcat, etc functions are redefined based on the environment that one is running in, so it's no problem for me to substitute the lstrcpy, lstrcat, etc functions. This should be interesting now that I've finally got all the code. -- "Organized fandom is composed of a bunch of nitpickers with a thing for trivial pursuit." -Harlan Ellison Patrick Deupree -> patrickd@chinet.chi.il.us