Xref: utzoo rec.games.hack:9370 comp.windows.ms:4475 Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!mips!pacbell.com!pacbell!att!mcdchg!chinet!patrickd From: patrickd@chinet.chi.il.us (Patrick Deupree) Newsgroups: rec.games.hack,comp.windows.ms Subject: Re: nethack and mswindows Message-ID: <1990Aug22.210658.8788@chinet.chi.il.us> Date: 22 Aug 90 21:06:58 GMT References: <14@ncuug.UUCP> <1990Aug14.200428.18097@world.std.com> <1990Aug15.124828.25042@viewlogic.com> Organization: The Whitewater Group, Evanston, IL Lines: 28 In article <1990Aug15.124828.25042@viewlogic.com> peter@hari.VIEWlogic.com (Peter Colby) writes: > >In article <1990Aug14.200428.18097@world.std.com>, >Note that the latest (and several patches back) version of nethack has a >version that compiles and runs on the Macintosh under MacOS. Unless Windows 3.0 >is every bit as bad as Mac fans say it is, it shouldn't be that big a job >to convert the relevant code! > >Disclaimer: I hate PC's and would only use one under extreme duress. I believe >that qualifies me to make such statements as the one above. Actually, I've looked at the mac files. I'm not 100% sure what some of it does, but I get the idea of most of it. I figure about 75% of that will go away in Windows. I think one's preferred environment is the one they start out in. It's easy for me to work with Windows code and I'm sure I could create a mac program, but the MacOS code that I saw in nethack looks extremely verbose (though, to be fair, I'm unsure of what's MacOS and what's nethack yet). It's pretty odd to see constants that are defined in both upper and lower case also. I'm so used to the "WM_RBUTTONDOWN" type messages of the IBM instead of the buttonDown (I think that was it) message of MacOS. -- "Organized fandom is composed of a bunch of nitpickers with a thing for trivial pursuit." -Harlan Ellison Patrick Deupree -> patrickd@chinet.chi.il.us