Xref: utzoo comp.databases:6948 comp.windows.ms:4608 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!psuvax1!rutgers!mit-eddie!bu.edu!orc!inews!iwarp.intel.com!gargoyle!chinet!patrickd From: patrickd@chinet.chi.il.us (Patrick Deupree) Newsgroups: comp.databases,comp.windows.ms Subject: Re: databases for MS-Windows Message-ID: <1990Aug27.233725.6278@chinet.chi.il.us> Date: 27 Aug 90 23:37:25 GMT References: <1990Aug21.044320.10802@fs-1.iastate.edu> <8334@fy.sei.cmu.edu> Organization: Chinet - Chicago Public Access UNIX Lines: 18 In article <8334@fy.sei.cmu.edu> bwb@sei.cmu.edu (Bruce Benson) writes: }The idea is that Actor can use QE as a database engine (dbase, SQL server, }etc) via DDE. This is of course all theory as I have not yet been able }to get Actor to use DDE in a useful manner. If anyone has put together a }DDE class for Actor (initiate, execute, poke, terminate, etc) that is }more complete than the example provided by Whitewater, I would love to get }a copy. I suspect you need to be a *real* windows programmer (ie, have the }SDK and documentation) to figure out how to use DDE in actor. We've got classes for DDE. They just aren't quite ready for release yet, so we only offer them on an as requested basis with the understanding that they aren't supported. They work pretty well though. One of our developers was playing with Q&E the other day and it looks good. -- "Organized fandom is composed of a bunch of nitpickers with a thing for trivial pursuit." -Harlan Ellison Patrick Deupree -> patrickd@chinet.chi.il.us