Path: utzoo!utgpu!watserv1!watmath!att!pacbell!pacbell.com!mips!prls!pyramid!cbmvax!cbmehq!cbmdeo!lckaos!lclausen From: lclausen@lckaos.UUCP (Lars R. Clausen) Newsgroups: comp.sys.amiga Subject: Re: sa4d doesn't work under 2.0 Message-ID: Date: 29 Aug 90 16:44:40 GMT References: <04072.AA04072@sosaria.imp.com> Lines: 28 >In article <04072.AA04072@sosaria.imp.com> wizard@sosaria.imp.com (Chris Brand) writes: > > Sculpt Animate 4D doesn't work with 2.0. For example, try to enter some >coordinates manually - it just doesn't work. No guru, but very, very >strange behaviour, the numbers you enter just don't appear and don't have >any effect, either. What? Can you get it to start up at all??? When I try (A2000,A2620,WB20b6), the screen is opened, then the system dies greufully (stars and stribes all over the screen!) What version are you using? > What about these raytracers one hears about? Journeyman and so on? Are >they available? How good are they compared to SA? What I hear of them is "faster, more options but no so good user interface". I'll have to look firsthand to say anything, though. Both TurboSilver and Caligari are said to have options never seen in SA, like (drool) texture-mapping and wrap-on of iff-files. >Chris Brand - wizard@sosaria.imp.com -- +-----------------------------------------------------+---------------+ | Lars R. Clausen (Fido: 2:230/22.34) | Gnoshallasim- | | ..{pyramid|rutgers}!cbmvax!cbmehq!lckaos!lclausen | bosh: The one | | 8215693 Gnoshallasimbosh Gnome Mage 99 Ripe Old Age |<-that won in | | Claimer: Representing Sirius Cybernetics Coperation | Moria! | +-----------------------------------------------------+---------------+