Path: utzoo!attcan!uunet!ns-mx!iowasp.physics.uiowa.edu!maverick.ksu.ksu.edu!rutgers!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!uflorida!unf7!tlvx!sysop From: sysop@tlvx.UUCP (SysOp) Newsgroups: comp.sys.amiga Subject: Re: Lattice/SAS C Summary: Lattice C++ Message-ID: <399@tlvx.UUCP> Date: 2 Sep 90 21:55:54 GMT References: <113@stbimbo.UUCP> <12911@june.cs.washington.edu> <1990Aug30.125917.18354@zorch.SF-Bay.ORG> Organization: Temporal Vortex BBS of Jacksonville, Florida Lines: 81 In article <1990Aug30.125917.18354@zorch.SF-Bay.ORG>, xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes: > dylan@june.cs.washington.edu (Dylan McNamee) writes: .... > >As for the $2/minute fee. I think that's fine (or even cheap) for > >being able to talk to a competent Human about problems. However, those > >of us on Usenet have 1000's of competent people to ask questions of. > >For things like patches to fix bugs and all (like the 5.02->5.04 upgrade) > >charging that much is pretty scary. Especially in the 5.02 case, where > >there were copies of 5.02 that broke the patch. At 2400 baud, $2/minute > >get's mighty expensive. > > OK, I'm confused. Is the $2/min the voice support or the BBS support? The only time I call companies when dealing with compilers and libraries (like in my work situation) is when there is some very technical problem where the solution is not obvious. If it were my company paying, I might not mind so much, but if it's my hobby, I don't think that can be justified. I realize that if a lot of people call and keep the technical support people on the phone for many minutes at a time, then they can't get other work done, and that costs real $$$. I don't know if there is an easy answer to it. (What do people usually call Lattice for, anyway, that requires the $2/min? I mean, what kind of questions generate the traffic?) > > (By the way, the fact that you might have USENet access has exactly > nothing to do with how SAS prices their support calls! Why would you > expect them to know, or to offer you a different price?) I thought Dylan meant that you can get free "support" here on USENET, by asking your questions here, and tapping the knowledge of "1000's of competent people," not from Lattice. > .... > >new C++. She distinctly said 2nd quarter '91. So now they're talking > >about it. It will be good. > > Well, that's not exactly great news, since equally "authoritative" reports > here earlier this month had a C++ upgrade coming out October '90. > > Either they are having bad problems with it, or they have backtracked > to release a 2.1 language revision product instead of a 2.0 product. > > Their total lack of progress over the long term that other vendors have > been supplying a 2.0 product doesn't look any better than it did before, > and the steadily retreating issue date looks like more of the same. > What is the actual problem? Is it that the current version 1 of cfront isn't good enough for your use? (This isn't a flame, it's a real question! :-) I have heard that not a whole lot was added to 2.0, mostly multiple-inheritance, which apparently isn't absolutely necessary for most things. Or, is it the current implementation that you feel needs improvement? (BTW, I have Lattice C++; is there a way I can upgrade to use the 5.x version of the C compiler with this?) Of course, I'm all for an improvement, and would probably pay some reasonable amount for an upgrade to version 2.x. > Kent, the man from xanth. > > -- > Severely disenchanted Lattice C++ R1.0 owner. Well, I'm not disenchanted, but maybe that's because I'm still learning C++, and haven't gotten to a point where I should be disenchanted. :-) So far, I'm still enchanted. ;-) I'm trying to put together a simple program to help me get the hang of it; I'm thinking about a game. I'd like to see a discussion on how to encapsulate things like the joystick code, and other design considerations. I think I have a pretty good idea of what I need to do, but I need to type in (ugh) the joystick code, and attempt to make a good use of classes. Maybe I should try it using mostly conventional methods, and add classes later as I get the hang of it. (Not everything needs to be in classes anyway.) You know, this would be a good topic for a "programmers newsletter." Did that thing ever come about? I hadn't noticed any mention of it in a long while. (I'm sure putting together such a thing is a lot of work, so I wouldn't be surprised if it didn't come about.) -- Gary Wolfe, SYSOP of the Temporal Vortex BBS // Amiga! ..uflorida!unf7!tlvx!sysop, unf7!tlvx!sysop@bikini.cis.ufl.edu \X/ Yeah!