Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!udel!haven!adm!smoke!gwyn From: gwyn@smoke.BRL.MIL (Doug Gwyn) Newsgroups: comp.sys.apple2 Subject: Re: Ultima VI...sigh... Message-ID: <13698@smoke.BRL.MIL> Date: 29 Aug 90 21:23:06 GMT References: <9008290116.AA27800@sunhkd.Asia.Sun.Com> Organization: U.S. Army Ballistic Research Laboratory, APG, MD. Lines: 41 In article <9008290116.AA27800@sunhkd.Asia.Sun.Com> ysk@Asia.Sun.COM (Yong Su Kim) writes: >I don't really see why Origin shouldn't make the game. Origin's problem is that they're convinced that the investment would be worthwhile only if an 8-bit Apple II product resulted, not a IIGS-specific product. This has to do with perceptions of the Apple II software market that are widespread in the software publishing industry; I don't say they are correct. Obviously it would be painful to cram Ultima VI into an 8-bit Apple II, and the result would not be up to modern customer expectations (especially those of IIGS users!). I fully agree with Origin's reluctance to work on an 8-bit Apple II version of Ultima VI, but I would like to see a IIGS version. The two classes of competitive computers are: { Commodore 64/128, 8-bit Apple II, Atari 400/800 } and { Amiga, Apple IIGS, Atari ST, IBM PC } Macintoshes are essentially in a class by themselves, since the affordable ones have only monochrome graphics. I note that a local Electronics Boutique has dropped ALL Macintosh software, although they still have some Apple II and Commodore software. Does that mean the Macintosh is officially dead? :-) >If they make it as good as the IBM version, it's definitely going to sell >many many copies. That means a IIGS version, not an 8-bit Apple II one. >There are a lot of GS users out there, but there aren't many good games for >people to spend their money on. That's for sure. I actually have trouble finding IIGS software to spend my limited software budget on. This implies to me that there is a sizeable untapped market if only the software publishers and distributors knew how to reach it. (Software stores in malls around here seldom have any new IIGS software that I want, and when both 8-bit Apple II and IIGS versions of a product are released, they tend to stock just the 8-bit one, since "it says on the box that it will run on a IIGS". No wonder sales have slumped!)